Knolan

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Knolan
Knolan
Nickname The Wise Mage
Passive Skills Has an extra large mana pool, but builds Overcharge slower.
Dungeon Skills
Arcane Light Brightly illuminates the area. While in the magical light, Stealthed creatures will be revealed and the party will begin combat with a Damage Shield.
Glyph of Frost Places a trap in the dungeon. If an enemy passes over it, their movement will be slowed and they will be Chilled in combat.
Combat Abilities
Burst Eldritch Summons, Mana Surge, ???
Character Trailer

Knolan is one of the Heroes and playable Characters in Battle Chasers: Nightwar.

Biography[edit | edit source]

Quick of wit and tough as nails, the sage wizard Knolan has seen it all.

After saving the wargolem Calibretto from destruction, the two became life-long companions. They encountered Gully during her escape from a Lycelot ambush, and upon hearing her story, fell in as her protectors.

With a huge spellbook and short temper, he is far more dangerous than he first appears.

Passive Skill[edit | edit source]

Has an extra large mana pool, but builds Overcharge slower.

Dungeon Skills[edit | edit source]

  • Arcane Light: Brightly illuminates the area. While in the magical light, Stealthed creatures will be revealed and the party will begin combat with a Damage Shield.
  • Glyph of Frost: Places a trap in the dungeon. If an enemy passes over it, their movement will be slowed and they will be Chilled in combat.

Combat Abilities[edit | edit source]

Actions[edit | edit source]

Action Description Speed
Arcane Defense Reduces physical damage taken by 40% and magic damage taken by 60% until next turn. Instant
Arcane Missile Deals light magic damage and applies Arcane Sickness to the target, increasing their magic damage taken by 10% for 3 turns. Generates 5 Overcharge. Instant
Ice Blast Deals light magic damage and Chills the target, lowering their Haste by 10% for 3 turns. Generates 5 Overcharge. Stacks 3 times. Instant
Fire Bolt Deals light magic damage and Ignites the enemy, dealing light magic damage over 3 turns. Generates 5 Overcharge. Stacks 3 times. Instant

Abilities[edit | edit source]

Ability Description Mana Cost Speed
Fire Storm Deals light magic damage to all enemies and Ignites them, dealing light magic damage over 3 turns to each. 20 Slow
Mend Wounds Heals a target for a moderate amount of health. 20 Very Fast
Mana Shield Places a Shield on an ally that absorbs damage. While the target remains shielded, each time the target is attacked, they gain 10 Overcharge, and apply Arcane Sickness to the attacker. 10 Very Fast
Elemental Shield Places a Shield on an ally that absorbs damage. While the target remains shielded, attackers will suffer from Ignite and Chill. 20 Very Fast
Ice Lance Deals moderate magic damage. If an enemy is under the effect of a Sunder or Chill debuff, deals extra light damage. 20 Fast
Mass Heal Heals all allies for a small amount of health. 15 Fast
Cleanse Removes all debuffs from an ally. 20 Fast
Arcane Explosion Deals light magic damage to an enemy. If they are under the Ignite, Chill, or Arcane Sickness effect, will deal light magic damage to all enemies, Stun the target, or restore 15 Overcharge and deal light magic damage to the enemy. 20 Fast
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Burst[edit | edit source]

Level Ability Description Speed
1 Eldritch Summons Opens a portal to another plane. Tentacles rise out to damage all enemies dealing light magic damage each. Instant
2 Mana Surge Heals each party member moderately and restores 40 blue mana to each. Instant
3 ??? ??? Instant

Perks[edit | edit source]

Elemental[edit | edit source]

Perk Description Points
Elemental Swiftness Increases Evade Chance by 10%. 2
Crit Chance Up - Rank 1 Increases Critical Chance by 1.05%. 2
AP Up - Rank 1 Increases Attack Power by 2.3%. 4
Fire Storm II Increases the damage of the Ignite portion of Fire Storm by dealing additional light magic damage on each enemy. 4
Conserve Energy Can carry up to 10 Overcharge from one battle to the next. 6
Ice Lance II Ice Lance will now also do bonus damage if the target is under the effect of Arcane Sickness or Poison. 6
Crit Chance Up - Rank 2 Increases Critical Chance by 5.4%. 8
AP Up - Rank 2 Increases Attack Power by 5.4%. 8
Elemental Shield II When the shield expires, it will explode, dealing light magic damage to each enemy. 10
Ice Blast II Doubles the Chill effect of Ice Blast from 10% to 20%. 10
Hot Streak Each tick of Ignite will increase Knolan's Critical Chance by 1% for 2 turns. Stacks 30 times. 12
Mana Supplement Every attack grants 4 Overcharge. 12
Elemental Overcharge - Rank 1 Increases Haste by 10% per 10 Overcharge used. Lasts 1 action. 14
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??? ??? 16
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??? ??? 20
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Elemental Mastery[edit | edit source]

Every 20 points assigned to Elemental perks will activate the following bonus perks:

Perk Description Points
Critical Mastery Increases Critical Chance by 3%. 20
Haste Mastery Increases Haste by 6%. 40
Elemental Overcharge - Rank 2 Increases Haste by 10% per 10 Overcharge used. Lasts 1 action. 60
Fiery Will Gains 3 Overcharge per turn. 80
Elemental Master Increases the damage of Fire and Ice spells by 25%. 100

Arcane[edit | edit source]

Perk Description Points
Arcane Health Increases Stamina by 2.1%. 2
Magic Defense Up - Rank 1 Increases Magic Defense by 4.2%. 2
Arcane Defense II Reduces Magic Damage taken by an additional 20%. 4
Restoration Specialist Increases the power of heals by 4.6%. 4
Mana Reaper Gains 5 mana when landing the killing blow on an enemy. 6
Mana Shield II Mana Shield will grant an additional 5 Overcharge when the target is attacked. 6
Brain Storm Restores 10 mana on a critical strike. 8
Will Up - Rank 1 Increases Will by 3. 8
Arcane Missile II Arcane Missile will dispel 1 buff on the target. 10
Dungeon Skill Expert Arcane Light will grant a larger damage shield and Glyph of Frost will transform into Glyph of Frostfire, adding an Ignite to those that pass through it. 10
Magic Defense Up - Rank 1 Increases Magic Defense by 37.2%. 12
Mend Wounds II Mend Wounds will also remove 1 debuff from the target. 12
Arcane Overcharge - Rank 1 Increases Haste by 10% per 10 Overcharge used. Lasts 1 action. 14
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??? ??? 16
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??? ??? 20
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Arcane Mastery[edit | edit source]

Every 20 points assigned to Arcane perks will activate the following bonus perks:

Perk Description Points
Will Mastery Increases Will by 3. 20
Dungeon Skill Master Increases maximum charges for all Dungeon Skills. 40
Arcane Overcharge - Rank 2 Increases Haste by 10% per 10 Overcharge used. Lasts 1 action. 60
Arch Wizard Increases Attack Power by 1% for every 10 points of mana that Knolan currently has. 80
Arcane Master Increases Attack Power by 20%. 100

Media[edit | edit source]

Trivia[edit | edit source]