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Mana is one of the Stats in Battle Chasers: Nightwar. Mana is the source of all magic power in the world.
Description[ | ]
Mana can be used to perform Special Abilities. Use potions to regain mana if you are low, or perform basic actions to gain Overcharge. Taken from the Game Manual.
A character's Will stat determines their maximum Mana. Heroes have 10 Mana for every Will point they have.
Heroes[ | ]
Gully[ | ]
- 120 base Mana
Calibretto[ | ]
- 130 base Mana
- Nature's Wisdom perk increases his Will to 45, giving him 450 Mana.
Garrison[ | ]
- 90 base Mana
Knolan[ | ]
- 220 base Mana
- Arch Wizard perk gives him 1% bonus Attack Power for every 10 points of mana he has.
- Will Mastery perk gives him 3 bonus Will (+30 Mana).
- Will Up - Rank 1 perk gives him 3 bonus Will (+30 Mana). Rank 2 gives him 6 bonus Will (+60 Mana).
- Mana Reaper perk gives him 5 mana when he kills an enemy.
- Brain Storm perk gives him 10 mana when landing a critical hit.
- Arcane Recovery perk regenerates 7 mana for all heroes at the end of combat.
- Spell Weaver perk gives regenerates 7 mana after casting an Arcane spell.
- That includes the following combat abilities:
- Arcane Bolt action
- Arcane Defense action
- Mana Magnet ability
- Arcane Explosion ability
- Arcane Surge ability
- Mana Shield ability
- Arcane Power ability
- That includes the following combat abilities:
- His Mana Surge burst restores 40 Mana to all allies. Since it's a heal, does it work on dead teammates?
Red Monika[ | ]
- 100 base Mana
Alumon[ | ]
- 90 base Mana
- His Grim Covenant action gives him 20% of his maximum mana back, in exchange for 10% of his current HP. Grim Covenant II gives him 40% mana back.
Trivia[ | ]
See Also[ | ]
- Abilities
- Mana Flask
- Prismatic Flask