Deals moderate damage. If Stealthed, deals heavy damage instead.
Gains the Stealth buff, making Red Monika untargetable by single target attacks, and increasing her Evasion by 25% for her next action.
Deals light magic damage to each enemy and Chills them, reducing Haste by 10% for 2 turns to each. Stacks 3 times.
Increases Haste by 35% and Evade Chance by 10% for 3 turns.
Removes 1 debuff from all allies.
Deals light magic damage to each enemy and Ignites them, dealing light magic damage over 3 turns to each. Stacks 3 times.
Deals light damage. If the Counter! buff is active, instead deals moderate damage and applies the Sunder debuff, increasing their Physical Damage taken by 10% for 3 turns.
Deals light damage and draws the next attack to Red Monika. Also increases her Evade Chance by 30% for the duration.
Deals light damage to an enemy. If the target is Bleeding, Poisoned, or Sundered, will spread a light Bleed damage to other enemies, deal light damage per stack of Poison, or will be a guaranteed critical hit, respectively.
Inflicts an enemy with Creeping Death, a Poison that increases in stack size every turn up to 6 stacks and then expires. Each stack deals light piercing damage every turn.
Deals massive damage and enters Stealth, leaving Red Monika untargetable by single target attacks.
Deals light damage to all enemies and applies Poison, Bleed, Sunder, Ignite, Chill, and Arcane Sickness debuffs on them, dealing moderate damage over 3 turns, lowering their Haste by 10% for 3 turns, and increasing their damage taken by 10% for 3 turns.
This page was last edited on 24 July 2019, at 05:18.
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